AI Insights · Timothy · June 2024
Top 5 3D Anime Games on iOS in Switzerland Q2 2024
In the second quarter of 2024, the top 5 3D Anime games on iOS in Switzerland showed varied performance in terms of downloads, revenue, and weekly active users. Here are the key insights.
In the second quarter of 2024, the top 5 3D Anime games on iOS in Switzerland demonstrated diverse trends in downloads, revenue, and weekly active users. Here’s a closer look at their performance based on data from Sensor Tower.
Solo Leveling:Arise from Netmarble Corporation experienced a significant drop in downloads, starting at 9.4K in early May and decreasing to 633 by the end of June. Its revenue peaked at $33.7K in the first week of May, then gradually declined to around $11.2K by the last week of June. Weekly active users saw a slight decline from 9.1K to 7.1K mid-quarter but rebounded to approximately 9K by the end of June.
Wuthering Waves by KURO GAMES showed a sharp decrease in downloads from 10.5K in its launch week to just 180 by the end of June. Revenue fluctuated, peaking at $22.3K in early June before dropping to $15.6K by the end of the month. Weekly active users followed a similar downward trend, from 10.1K at launch to 3K by the end of June.
AFK Journey from Farlight Games had a steady decline in downloads, starting at 1.2K and ending at 172. Revenue also decreased from $31.7K in early April to $4.8K by the end of June. Weekly active users remained relatively stable, hovering around 2.7K throughout the quarter.
Hero Clash: Playtime Go by 9z Games(HK) saw its downloads dwindle from 1.1K in early April to nearly zero by the end of June. Revenue peaked at $2.2K in early April and fluctuated before settling at $318 in the last week of June. Weekly active users showed a decline from 7.1K to around 4.4K by the end of the quarter.
Genshin Impact by COGNOSPHERE PTE. LTD. maintained a consistent download rate, fluctuating around 300 to 400 downloads per week. Its revenue showed significant spikes, peaking at $60.1K in late April and $28.6K in early June. Weekly active users remained strong, averaging around 12K to 13K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.